Halo 5: Guardians review

By Tim Biggs
Updated December 22 2015 - 10:08am, first published October 29 2015 - 11:53am
Your Spartan soldier is much more agile in Halo 5, and levels are laid out differently because of it. Photo: 343 Industries
Your Spartan soldier is much more agile in Halo 5, and levels are laid out differently because of it. Photo: 343 Industries
There are always four players in Halo 5's campaign, which also impacts the levels. For example during a firefight one of the team might mantle up to a high vantage point for sniping while a partner charges through an old vent to flank the enemy from the side. Photo: 343 Industries
There are always four players in Halo 5's campaign, which also impacts the levels. For example during a firefight one of the team might mantle up to a high vantage point for sniping while a partner charges through an old vent to flank the enemy from the side. Photo: 343 Industries
The Prometheans continue to be less interesting enemies than the Covenant or the Flood, but they've been given a tune up. Knights now require more strategy to fight and human-like Soldiers have been introduced. Photo: 343 Industries
The Prometheans continue to be less interesting enemies than the Covenant or the Flood, but they've been given a tune up. Knights now require more strategy to fight and human-like Soldiers have been introduced. Photo: 343 Industries
The world of Halo 5 is gorgeous, just as expected given the jump to Xbox One. Photo: 343 Industries
The world of Halo 5 is gorgeous, just as expected given the jump to Xbox One. Photo: 343 Industries
The Master Chief returns in Halo 5, but he's a supporting character. Photo: 343 Industries
The Master Chief returns in Halo 5, but he's a supporting character. Photo: 343 Industries
Vehicular play is as great as ever, and the REQ system in Warzone means you can grab one in multiplayer whenever you can afford it. Photo: 343 Industries
Vehicular play is as great as ever, and the REQ system in Warzone means you can grab one in multiplayer whenever you can afford it. Photo: 343 Industries
Attacking an enemy-held base in Warzone, which plays out like Halo meets MOBA. Photo: 343 Industries
Attacking an enemy-held base in Warzone, which plays out like Halo meets MOBA. Photo: 343 Industries
Grab a power weapon at a REQ station and wreak some havoc. Photo: 343 Industries
Grab a power weapon at a REQ station and wreak some havoc. Photo: 343 Industries

After popularising the console shooter and almost single-handedly moving the genre (and the whole of the casual video game space) online, Halo is a game from which, fairly or not, we expect big things.

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